PhD Students

Current Phd involvement:

  • Shannon White 2017 – , “Adaptive Connected Health Systems for Games and Virtual Reality based Upper Arm Rehabilitation” (Part-time)
  • Bilal Ahmad 2016 – , “Resource optimisation for cloud-based digital gaming”
  • Dominic Holmes 2014 – , “Motivating Adherence to Exercise with Gamified Rehab Systems”
  • Craig Hull 2013 – , “Utilisation of Distributed Resources to Improve QoS of Network Aware Games”

Past Phd involvement

  • Barry Herbert 2010 – 2015, “Adaptive virtual learning environments”
  • Richard Paul 2008 – 2012, “Story Authoring and Management for Dynamic Multi-player Game Worlds”
  • Chris Hanna 2007 – 2011, “Emotional behaviours for intelligent game agents”
  • James Burke 2007 – 2011, “Games for stroke rehabilatation”
  • Therese Charles 2006 – 2010, “Game enhanced e-learning systems”
  • Leo Galway 2005- 2009, “Real time machine learning for computer games”
  • Ben Cowley 2005 – 2009, “Player modelling and profiling”
  • Stephen Workman, University of Ulster, 2004 – 2007, “Adaptive Multipoint Multimedia over Wireless IP Networks”
  • Lina Petrakieva, University of Paisley, 2003 – 2006, “Combining Supervised and Unsupervised Neural Network learning”.
  • Jos Koetsier, University of Paisley, 2002 – 2005, “Unsupervised Neural Networks for Contextual learning”.