Monthly Archives: November 2007

Book: “Trigger Happy” now online

An enjoyable read about game design and culture though perhaps a bit dated now.

Posted in Uncategorized

XNA Game Studio European Tour – Dublin Event

Five of us went down to the XNA event in Dublin and got in early to avoid the long queues. This is the first of seven events in the XNA European tour designed to launch XNA v 2.0.  The event … Continue reading

Posted in Uncategorized

Games Night Pictures

After another enjoyable games night for students the competition at the end of the night it boiled down to a 2 player final Mario Kart 64! Jamie (Toad) from Dalriada narrowly beat our own 2nd student Mervyn (Yoshi) in a … Continue reading

Posted in Uncategorized

News of a 3D XNA Quickstart engine and GDK for VS 2008

Have a look here where you can find info on a project that may interest our students who are working on XNA 3D engines. Or look here for an easier way to do 3D with DarkBasic and VS Express C++:

Posted in Uncategorized

The Makings of an Xbox Live Arcade Game

Developers Chair have given a breakdown of how they created their new Xbox Live Arcade game “Undertow”, which is due out this Wednesday 21st November. The article features the following diagram showing the various assets which occupy the 50mb file … Continue reading

Posted in Uncategorized

XNA v2.0 Beta now available

You can get it here: http://blogs.msdn.com/xna/archive/2007/11/19/now-available-xna-game-studio-2-0-beta.aspx Adds networking which we have all been looking forward to.

Posted in Uncategorized