Recently we have had three journal papers accepted for publication on the basis of collaborative research that has gone on over a several years. I think this sort of research is crucial, and very worthwhile, though the government’s REF research quality measurements do not really encourage this type of work (due to measurements being explicitly within discipline based units of assessment).
Collaborative journal papers are often years in the making – time to establish a group of researchers, months to conduct the research, more months to write the paper, and generally many months to have the paper reviewed, amended and then hopefully obtain final acceptance. There is then some time before the paper actual appears as a publication.
If you are not familiar with the process you will understand why we were delighted to have the following three journal papers accepted on the back of years of work:
- Chris Bleakley; Darryl Charles; Alison Porter Armstrong; Michael D McNeill; McCormack Brendan; Suzanne M McDonough, “Gaming for Health: A systematic review of the physical and cognitive effects of Interactive Computer Games (ICG) in older adults“. Journal of Applied Gerontology, January 2013
- M.D.J. McNeill; D.K. Charles; J.W. Burke; J.H. Crosbie; S.M. McDonough, “Evaluating user experiences in rehabilitation games”, Journal of Assistive Technologies , Volume 6 (3): 9, Emerald Publishing, Sept 2012
- Cowley, Ben, Charles, DK, Black, Michaela and Hickey, RJ, “Real-time rule-based classification of player types in computer games”, User Modeling and User-Adapted Interaction, Springer, Aug 2012