Playing with programming the Leap Motion and Oculus Rift together

I had a couple of hours this afternoon to be able to make some progress learning how to use Oculus Rift and the Leap Motion controller together.

Its not hard when you know how and in about 30 mins I connected an Oculus camera to one of the flying Leap Motion samples. Orientation of palms used to steer ship.

I’m just getting a feel for what works and how to program these technologies. I’m not sure we can use the Oculus in our games for rehab work (certainly in games with movement of the camera) due to vertigo and similar issues, but its really interesting and fun to work with.


Category(s): Game Development