Category Archives: Game Development

Last Guardian – Game of the Year 2016?

I finished the Last Guardian over Christmas, and it is my favourite game from last year. In my final year module, next semester, I will be focusing on teaching about programming AI in games. From this perspective the creature AI … Continue reading

Posted in AI, Game Development, Games

Distributed Scene Graph

Just came across this interesting video on distributing multiplayer game processing across a network. Relates quite closely to what we trying to achieve on a current PhD project. Microsoft have demonstrated an example of cloud processing using Azure in Titanfall and … Continue reading

Posted in Game Development, Games, networking

Playing with programming the Leap Motion and Oculus Rift together

I had a couple of hours this afternoon to be able to make some progress learning how to use Oculus Rift and the Leap Motion controller together. Its not hard when you know how and in about 30 mins I … Continue reading

Posted in Game Development

Coleraine game development students receive prize from Citi Group

We are fortunate at Coleraine to be supported by industry in many ways, including the provision of student prizes. Last week Mark McCormack, from Citi in Belfast, visited our campus to present the 2nd year mobile game development prize to … Continue reading

Posted in Competitions, Game Development, Games, Photographs

Monster Munch: Dead Hungry Diner Demo

I spent a bit of time playing the demo from Black Market Games and really enjoyed it – you should try it out. Black Market Games are Northern Ireland based company working in Derry and are one of several small local … Continue reading

Posted in development, Game Development, Games

My Games of 2011

Here is a list of my games of the year (in no particular order). The only one that I’ve completed is Portal 2 but I’ve played enough of the others to make a judgement. I normally complete more games and … Continue reading

Posted in development, Game Development, Games Tagged , ,