Category Archives: development

Monster Munch: Dead Hungry Diner Demo

I spent a bit of time playing the demo from Black Market GamesĀ and really enjoyed it – you should try it out. Black Market Games are Northern Ireland based company working in Derry and are one of several small local … Continue reading

Posted in development, Game Development, Games

My Games of 2011

Here is a list of my games of the year (in no particular order). The only one that I’ve completed is Portal 2 but I’ve played enough of the others to make a judgement. I normally complete more games and … Continue reading

Posted in development, Game Development, Games Tagged , ,

Economic Gameplay in Virtual Worlds

Koster’s post on this topic explains the importance of balanced economics in commercial virtual worlds: Does a virtual economy affect player retention? From time to time I think about this in terms of the design of educational virtual worlds. Economics … Continue reading

Posted in development, Education Tagged , , ,

Play games to learn to program

This is an interesting read on getting into programming through games, by creating macros, scripts, and logical blocks: http://www.hideandseek.net/2011/05/25/programming-games/. Of course much game playing is about planning, puzzle solving and thinking strategically, which is also very beneficial to being an … Continue reading

Posted in development, Education Tagged ,

VS Games conference

Just back from presenting my paper at the VS Games IEEE conference in Coventry. Overall I felt that the conference was pretty successful for its first year. The keynote speakers were excellent. Alan Chalmers of Warwick talked about multi-modal sensory … Continue reading

Posted in development, Games

XNA community games

At UUC we are interested in playing the best examples of XNA community games and making our own. We have good a community of students who are developing XNA games and we have seen some quite exciting work over the … Continue reading

Posted in development, Games