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Category Archives: development
Monster Munch: Dead Hungry Diner Demo
I spent a bit of time playing the demo from Black Market GamesĀ and really enjoyed it – you should try it out. Black Market Games are Northern Ireland based company working in Derry and are one of several small local … Continue reading
Posted in development, Game Development, Games
My Games of 2011
Here is a list of my games of the year (in no particular order). The only one that I’ve completed is Portal 2 but I’ve played enough of the others to make a judgement. I normally complete more games and … Continue reading
Posted in development, Game Development, Games
Tagged bastion, game of the year, skyrim
Economic Gameplay in Virtual Worlds
Koster’s post on this topic explains the importance of balanced economics in commercial virtual worlds: Does a virtual economy affect player retention? From time to time I think about this in terms of the design of educational virtual worlds. Economics … Continue reading
Posted in development, Education
Tagged Education, game based learning, games, virtual worlds
Play games to learn to program
This is an interesting read on getting into programming through games, by creating macros, scripts, and logical blocks: http://www.hideandseek.net/2011/05/25/programming-games/. Of course much game playing is about planning, puzzle solving and thinking strategically, which is also very beneficial to being an … Continue reading
Posted in development, Education
Tagged games, Programming
VS Games conference
Just back from presenting my paper at the VS Games IEEE conference in Coventry. Overall I felt that the conference was pretty successful for its first year. The keynote speakers were excellent. Alan Chalmers of Warwick talked about multi-modal sensory … Continue reading
Posted in development, Games
XNA community games
At UUC we are interested in playing the best examples of XNA community games and making our own. We have good a community of students who are developing XNA games and we have seen some quite exciting work over the … Continue reading
Posted in development, Games