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Category Archives: Games
Completed ICO … just took me 10 years and 6.5 hours!
I love this game, I bought it for the PS2 around 2002 and again for the PS3 (for the better graphics) in 2012. I’ve referenced it in my teaching often, but embarrassingly I hadn’t actually got round to finishing it. … Continue reading
Posted in Games
Leap Motion Depth Sensing Camera for Physical Therapy #leapmotion
Over the last couple of months I have been working with a development version of the Leap Motion camera, in collaboration with SilverFish Studios, to build VR prototypes for physical therapy focused on finger and hand exercises. We set out to … Continue reading
Posted in Games
SilverFish Studios Release Fly Casting App. for iPhone
SilverFish Studios is an independent software company based within Northern Ireland. SilverFish will have been operating for 2 years come June – no mean feat in the current financial climate. They have had many ups and downs but SilverFish provides a … Continue reading
IEA/AIE Paper Acceptance
We have had a paper accepted to The 26th International Conference On Industrial, Engineering & Other Applications Of Applied Intelligent Systems (IEA/AIE) June 17-21, 2013 Amsterdam (The Netherlands). The abstract is copied below – this is only a part of the … Continue reading
Posted in Games
Recent journal publications
Recently we have had three journal papers accepted for publication on the basis of collaborative research that has gone on over a several years. I think this sort of research is crucial, and very worthwhile, though the government’s REF research quality measurements do … Continue reading
Posted in Games
PhD games research topics on offer at Ulster
Two of our games related PhD project proposals have gone live on the University of Ulster website: Deriving Context-awareness in Quality of Service for Real-Time IP Cloud based Multiplayer Gaming and Motion and Camera Sensor Data Fusion for Personalised, Adaptive … Continue reading
Posted in Games