Current Phd involvement:
- Shannon White 2017 – , “Adaptive Connected Health Systems for Games and Virtual Reality based Upper Arm Rehabilitation” (Part-time)
- Bilal Ahmad 2016 – , “Resource optimisation for cloud-based digital gaming”
- Dominic Holmes 2014 – , “Motivating Adherence to Exercise with Gamified Rehab Systems”
- Craig Hull 2013 – , “Utilisation of Distributed Resources to Improve QoS of Network Aware Games”
Past Phd involvement
- Barry Herbert 2010 – 2015, “Adaptive virtual learning environments”
- Richard Paul 2008 – 2012, “Story Authoring and Management for Dynamic Multi-player Game Worlds”
- Chris Hanna 2007 – 2011, “Emotional behaviours for intelligent game agents”
- James Burke 2007 – 2011, “Games for stroke rehabilatation”
- Therese Charles 2006 – 2010, “Game enhanced e-learning systems”
- Leo Galway 2005- 2009, “Real time machine learning for computer games”
- Ben Cowley 2005 – 2009, “Player modelling and profiling”
- Stephen Workman, University of Ulster, 2004 – 2007, “Adaptive Multipoint Multimedia over Wireless IP Networks”
- Lina Petrakieva, University of Paisley, 2003 – 2006, “Combining Supervised and Unsupervised Neural Network learning”.
- Jos Koetsier, University of Paisley, 2002 – 2005, “Unsupervised Neural Networks for Contextual learning”.